Selects an amount to scale the primary buffer by. May cause slowdowns in certain applications or on certain computers.
Can enhance the resolution of 3D applications.
The following options are available:
Disables primary buffer scaling.
Scales the primary buffer to the current screen resolution. May cause significant artifacts.
Scales the primary buffer to an automatic amount, by a whole number amount. This may reduce artifacts compared to Scale to screen.
Scales the primary buffer by the specified amount. Note that this may fail if the selected mode scales the primary beyond your graphics card’s capability.
Scales the primary buffer by a custom amount. This amount can be entered in X and Y dimensions and may be an integer or floating point using the boxes provided. The default scaling is 1×1, disabling scaling.