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 Total number of results: 16
Revision Status Comments Path Commit summary Author Date
609 new - Move texture state to glUtil object.... admin 14:29, 3 May 2015
608 new - Move Sampler Objects to glUtil object. admin 10:13, 2 May 2015
605 new - Move buffer objects to a manged object. admin 15:11, 11 April 2015
538 new - Revert pitch related changes from r536. admin 20:25, 17 September 2014
537 new - Partially revert r536.... admin 20:11, 17 September 2014
536 new - Set pitch for texture upload and download. admin 19:49, 17 September 2014
527 new - Fix major resource leak in execute buffers.... admin 18:59, 7 September 2014
503 new - Set GL_TEXTURE_MAX_LEVEL and make mipmaps work! admin 09:57, 30 August 2014
500 new - Fix regression in surface creation.... admin 19:17, 28 August 2014
498 new - Partial mipmap inplememtation. admin 17:25, 24 August 2014
483 new - Process Blt fragment shaders using integer values based on pixelformat, fixes... admin 21:23, 10 August 2014
478 new - Remove RGB8 fallback format from RGB555 to prevent test failure in FNDDRAW ut... admin 21:49, 3 August 2014
476 new - Initialize fixed texture with previous data. admin 21:31, 3 August 2014
475 new -
Support fixing texture internal format when FBO rendering fails.... admin 20:39, 3 August 2014
474 new - Add error checking when creating new textures, and re-enable RGB565 internal ... admin 19:18, 30 July 2014
441 new - Convert TextureManager to C. admin 16:44, 17 May 2014
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