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Total number of results: 156
Revision
Status
Comments
Path
Commit summary
Author
Date
780
new
-
/ddraw/glDirectDrawSurface.cpp
Add fixed and custom primary scaling.
admin
22:43, 16 December 2017
741
new
-
Implement color key override, both source and destination....
admin
03:27, 4 September 2017
740
new
-
Add Destination Color Key Override Test.
admin
02:13, 3 September 2017
718
new
-
Create example .ini file....
admin
02:46, 7 July 2017
713
new
-
/ddraw/glDirectDrawSurface.cpp
First pass scaling affects "Adjust Primary Resolution" now....
admin
20:12, 3 June 2017
678
new
-
/ddraw
Sort and use binary search for shaders; make shader list dynamically sized....
admin
11:12, 14 August 2016
674
new
-
/ddraw
Re-enable clippers....
admin
20:55, 26 July 2016
671
new
-
/ddraw
Scale z-buffer attachment when primary scaling is enabled.
admin
17:47, 23 July 2016
664
new
-
/ddraw/glDirectDrawSurface.cpp
Fix Blt() to/from same surface with source colorkey.
admin
19:24, 9 June 2016
663
new
-
/ddraw
Fix colorspace color keys....
admin
20:34, 8 June 2016
661
new
-
/ddraw
Fix a regression regarding Blt to primary surface by tracking front buffer st...
admin
21:31, 6 June 2016
660
new
-
/ddraw
Bring back Blt surface isolation from
r631
- currently breaks dest colorkey B...
admin
21:24, 5 June 2016
659
new
-
/ddraw
Fix Blt source when destination needs uploading....
admin
21:34, 28 May 2016
657
new
-
/ddraw
Fix GetDC on 8-bit offscreen surface...
admin
20:33, 21 May 2016
656
new
-
Fix GDI access on primary surface....
admin
21:13, 18 May 2016
655
new
-
/ddraw
Beginning of separating API from backend code....
admin
22:07, 15 May 2016
648
new
-
Add hWnd check in clippers....
admin
20:19, 24 January 2016
635
new
-
Revert changes from
r615
and
r631
...
admin
22:14, 9 January 2016
618
new
-
/ddraw/glDirectDrawSurface.cpp
Fix detaching a palette from a surface.
admin
18:53, 26 September 2015
617
new
-
/ddraw/glDirectDrawSurface.cpp
Fix reference counts on ddraw4 surfaces.
admin
18:41, 26 September 2015
616
new
-
/ddraw
Fix multi-backbuffer surface flipping.
admin
10:43, 24 September 2015
615
new
-
*Note: This revision currently has several regressions....
admin
18:54, 13 September 2015
610
new
-
Upgrade compilers to Visual Studio 2013....
admin
21:28, 11 May 2015
609
new
-
/ddraw
Move texture state to glUtil object....
admin
14:29, 3 May 2015
608
new
-
/ddraw
Move Sampler Objects to glUtil object.
admin
10:13, 2 May 2015
603
new
-
/ddraw
Revert ddraw.dll to
r590
(removing all recent async code)
admin
20:21, 10 March 2015
600
new
-
Sync renderer when creating a surface....
admin
21:53, 6 March 2015
595
new
-
/ddraw
Implement the asynchronous queue from
r149
. Currently D3D doesn't work.
admin
10:54, 22 February 2015
592
new
-
/ddraw
Prevent crash on queue full event....
admin
16:20, 8 February 2015
591
new
-
/ddraw
Initial, broken queue implementation. Currently locks up under load....
admin
16:09, 8 February 2015
585
new
-
/ddraw
Add depth fill capability.
admin
15:27, 17 January 2015
584
new
-
/ddraw
Fix Direct3D color keying to take into account surface pixel format....
admin
21:27, 14 January 2015
583
new
-
/ddraw
Add "Always" depth compare capability....
admin
21:45, 13 January 2015
567
new
-
Change primary scaling option to an enumerated DWORD, and add custom X and Y ...
admin
16:20, 16 November 2014
543
new
-
/ddraw/glDirectDrawSurface.cpp
Set surface dirty when unlocked, even when not already locked. Fixes FMV on ...
admin
13:37, 21 September 2014
539
new
-
/ddraw
Wrap around GetAttachedSurface on flip surfaces.
admin
10:58, 20 September 2014
538
new
-
/ddraw
Revert pitch related changes from
r536
.
admin
20:25, 17 September 2014
537
new
-
/ddraw
Partially revert
r536
....
admin
20:11, 17 September 2014
536
new
-
/ddraw
Set pitch for texture upload and download.
admin
19:49, 17 September 2014
535
new
-
/ddraw
Make D3D device QueryInterface version dependent.
admin
19:30, 16 September 2014
534
new
-
/ddraw
Set IDirectDrawSurface7::QueryInterface failure return based on version of in...
admin
18:51, 16 September 2014
533
new
-
/ddraw
Merge D3D Device refcounts and link to surface for version 1.
admin
14:52, 14 September 2014
532
new
-
/ddraw/glDirectDrawSurface.cpp
Remove generic D3D device IID from IDirectDrawSurface::QueryInterface.
admin
10:59, 13 September 2014
531
new
-
/ddraw
Add IDirectDrawGammaControl interface and stub functions.
admin
08:45, 13 September 2014
528
new
-
/ddraw
Support 3D rendering to scaled primary surface.
admin
18:28, 9 September 2014
527
new
-
/ddraw
Fix major resource leak in execute buffers....
admin
18:59, 7 September 2014
522
new
-
/ddraw
Add colorkey to D3D2 texture load....
admin
10:12, 7 September 2014
520
new
-
/ddraw/glDirectDrawSurface.cpp
Undo unintended commit.
admin
19:40, 6 September 2014
519
new
-
/ddraw
Trace log fixes. Material refcount fix.
admin
19:38, 6 September 2014
517
new
-
/ddraw
Merge glDirectDrawSurface and glDirectDrawTexture reference counts....
admin
19:41, 4 September 2014
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