DXGL r595 - Code Review

Jump to: navigation, search
Repository:DXGL
Revision:r594‎ | r595 | r596 >
Date:10:54, 22 February 2015
Author:admin
Status:new
Tags:
Comment:
Implement the asynchronous queue from r149. Currently D3D doesn't work.
Modified paths:
  • /ddraw/common.h (modified) (history)
  • /ddraw/ddraw.vcxproj (modified) (history)
  • /ddraw/ddraw.vcxproj.filters (modified) (history)
  • /ddraw/glDirectDraw.cpp (modified) (history)
  • /ddraw/glDirectDrawSurface.cpp (modified) (history)
  • /ddraw/glRenderer.cpp (modified) (history)
  • /ddraw/glRenderer.h (modified) (history)
  • /ddraw/glRenderWindow.cpp (modified) (history)
  • /ddraw/opqueue.c (deleted) (history)
  • /ddraw/opqueue.h (deleted) (history)
  • /ddraw/spinlock.h (deleted) (history)
  • /ddraw/spinlock.x86.asm (deleted) (history)

Diff [purge]

Loading diff…

Past revisions this follows-up on

RevisionCommit summaryAuthorDate
r149Beginning of asynchronous operations. Contains some deadlocks and breaks Dir...admin13:47, 28 May 2012