DXGL r796 - Code Review
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Repository:
DXGL
Revision:
<
r795
|
r796
|
r797
>
Date:
15:27, 30 March 2018
Author:
admin
Status:
new
Tags:
Comment:
Implement 512x448 to 640x480 automatic scaling.
Tested working in Zelda Classic and ZSNES.
Modified paths:
/ddraw/glRenderer.cpp
(modified) (
history
)
/ReadMe.md
(modified) (
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)
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